Players have an extensive tech tree to research, sprawling across hundreds of different technology upgrades, including race-specific ones, and will be able to use the custom ship design mode in order to outfit their fleet with the latest developments and recruit unique heroes to govern over their worlds and ships before heading into challenging real-time battles that feature impressive visuals and sound effects. Players can expect a space exploration and conquest game with real-time combat, where they will be able to build immense space empires and command massive fleets in battle with the game's nine alien races and pirate factions, exploring the galaxy's lore and uncovering its secrets. The upcoming sequel will see an evolved core gameplay experience, with the introduction of a turn-based strategic layer. StarDrive creator Daniel DiCicco is turning his hand to tabletop tactics and virtual. In this eagerly anticipated sequel, the core mechanics have evolved to incorporate a turn-based strategic layer, featuring spectacular realtime battles. Initially seen by some as the second coming of Jesus, which in 4X terms is something along the lines of a proper spiritual successor to Master of Orion 2, StarDrive was received with mixed reactions when it finally came out, leaving many players unsatisfied due to the expectations build-up during the game's beta phase and receiving mediocre review scores. The Escapists 2 map editor released for your custom prison needs. StarDrive 2 is an exciting and evolutionary step forward for the StarDrive franchise. Developer Zero Sum Games and publisher Iceberg Interactive have announced that the sequel to last year's 4X strategy game StarDrive will be coming to Steam and other digital distribution channels, as well as in boxed retail form, in September 2014.
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